Dipping My Toes into OpenGL with Python

I’ve been interested in learning more about shaders and the basic technologies that are used in computer graphics. I found an online tutorial series that walks through basic OpenGL using Python. Although OpenGL is much more often used with C++ and is not widely used with Python I thought it was a great opportunity for someone like me who has more experience with Python to dip my toes in, play around, and learn just the very basics of OpenGL

 

 

If you are interested in viewing the code for the project you can check it out on GitHub

GitHub Link: https://github.com/zackthomas1/cubeOpenGL