Houdini Bootcamp: An Introduction

For a while now I have been interested in learning Houdini. I have always worked in Maya, but Houdini has in recent years seemed to come out with updates that makes it useful for a lot more task than just dynamics work that it has been know for. I picked up this tutorial series on Udemy.

The series over all was a good introduction to the program. Its pretty long and covers wider range of topics. The instructor goes over all of the common dynamic sims, volume, particle, rigid, and fluid and long with procedural techniques. Unfortunately, because of the breath of topics the series does not go deep into any one topic. You pretty much spend the entire time working with the shelf tools learning about the parameters.

By far the most involved lesson was creating a fluid to render a slow motion dripping

I had fun do the producual